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Bloodfist Orcs
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Ravenous horde Savage. Bloodfist Orcs of the western pits of Myrallia fight amongst themselves, often killing one another to build their own strength, through eating the meat of other clan members. Staying strong was the only way to survive. Living only to fight, Orcs are the fiercest warriors in melee, known for lashing out with passionate ferocity in a flurry of steel and blood. Playtested: Yes Mounts: Giant wolves (no special rules) Play style: Devastating in melee, support Goblins. Racial Rules · Battle lust: All foot units holding melee weapons re-roll bonus strikes that result in a hit ONCE. Hits occur as normal from additional hits, however lore and retreats rolled are ignored. This occurs after ‘battle back’ if still possible. · To the death: The first black flag rolled against an Orc that would result in a retreat is ignored. Instead the attacking player rolls two dice. Any banners rolled equal to the defending Orc units colour results in a hit. Any additional black flags made in the initial attack roll forces the Orcs to retreat as normal. (inspired by BeerNbabes) · Leadership: when adjacent to a goblin who is bold. The goblin will not become frightened when fleeing.
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Battle-ready Orc |